GAMES DEVELOPMENT - TASK 1: GAME DESIGN DOCUMENT

20.04.26 - 11.04.26 (Week 1 - Week 4) 
Michelle (0373843)
Games Development/ Bachelor of Design (Honours) in Creative Media / Taylor's University
Task 1: Game Design Document (GDD)


TABLE OF CONTENTS


CLASS: LECTURES, TUTORIAL, & PRACTICAL

Week 1 (20/04/26)

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INSTRUCTIONS

Task Description
Design and create their own 2D side scrolling/platformer game. GDD serves as a blueprint for their game, containing all the necessary information and visual references to develop the game. 

Assessment Target
  • Understand basic and common element of game design, character development and storytelling.
  • Recognize game design documentation and planning in order to complete the game development process. 
  • Explore and increase their technical proficiency and knowledge levels using the appropriate software (adobe flash) individually but also with assistance of peers and facilitator. 


PROCESS WORK

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FEEDBACK

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REFLECTION

Experience

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Observation

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Findings

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