GAMES DEVELOPMENT - TASK 1: GAME DESIGN DOCUMENT
20.04.26 - 11.04.26 (Week 1 - Week 4)
Michelle (0373843)
Games Development/ Bachelor of Design (Honours) in Creative Media / Taylor's University
Task 1: Game Design Document (GDD)
Michelle (0373843)
Games Development/ Bachelor of Design (Honours) in Creative Media / Taylor's University
Task 1: Game Design Document (GDD)
TABLE OF CONTENTS
CLASS: LECTURES, TUTORIAL, & PRACTICAL
Week 1 (20/04/26)
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INSTRUCTIONS
Task Description
Design and create their own 2D side scrolling/platformer game. GDD serves as a blueprint for their game, containing all the necessary information and visual references to develop the game.
Design and create their own 2D side scrolling/platformer game. GDD serves as a blueprint for their game, containing all the necessary information and visual references to develop the game.
Assessment Target
- Understand basic and common element of game design, character development and storytelling.
- Recognize game design documentation and planning in order to complete the game development process.
- Explore and increase their technical proficiency and knowledge levels using the appropriate software (adobe flash) individually but also with assistance of peers and facilitator.
PROCESS WORK
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FEEDBACK
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REFLECTION
Experience
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Observation
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Findings
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