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INTERACTIVE DESIGN - PROJECT 1:

21.04.26 - 12.05.26 (Week 1 - Week 4)  Michelle (0373843) Module / Bachelor of Design (Honours) in Creative Media / Taylor's University Project 1: Title TABLE OF CONTENTS 1. Class: Lectures, Tutorial, & Practical 2. Instructions 3. Process Work 4. Feedback 5. Reflection CLASS: LECTURES, TUTORIAL, & PRACTICAL Week ? (00/00/00) ! Week ? (00/00/00) ! INSTRUCTIONS ! PROCESS WORK Week ? (00/00/00) ! Week ? (00/00/00) ! FEEDBACK Week ? (00/00/00) ! Week ? (00/00/00) ! REFLECTION Experience ! Observation ! Findings !

INTERACTIVE DESIGN - EXERCISE 1:

21.04.26 - 27.04.26 (Week 1)  Michelle (0373843) Module / Bachelor of Design (Honours) in Creative Media / Taylor's University Exercise 1: Title TABLE OF CONTENTS 1. Class: Lectures, Tutorial, & Practical 2. Instructions 3. Process Work 4. Feedback 5. Reflection CLASS: LECTURES, TUTORIAL, & PRACTICAL Week 1 (21/04/26) ! Week ? (00/00/00) ! INSTRUCTIONS ! PROCESS WORK Week 1 (21/04/26) ! Week ? (00/00/00) ! FEEDBACK Week 1 (21/04/26) ! Week ? (00/00/00) ! REFLECTION Experience ! Observation ! Findings !

GAMES DEVELOPMENT - FULL PROCESS

20.04.26 - 20.07.26 (Week 1 - Week 14)  Michelle (0373843) Games Development/ Bachelor of Design (Honours) in Creative Media / Taylor's University Full Process TABLE OF CONTENTS 1. Class: Lectures, Tutorial, & Practical 2. Instructions 3. Process Work 4. Feedback 5. Reflection CLASS: LECTURES, TUTORIAL, & PRACTICAL Week 1 (20/04/26) Introduction, assignment brief, guidance & expectations. Tools & reference materials are shared: GAME ENGINES (Optimization is needed in games - to avoid performance from suffering) PlayCanvas Versatile, everything’s on the cloud. Easier to learn from, AI tools know mostly everything about it. Suitable for sharing (group work). Gogot Unity Inconvienient due to changes in every updated version. Unreal engine (heavy) AI TOOLS Gemini Google Labs ComfyUI GAMES Steam Itch.io Lecturer's Notes Study from the net (all that's free), ask lecturer for missing resources. First 4 weeks of exploration. Watch Youtuber playth...

INFORMATION DESIGN - PROJECT 2: MOTION GRAPHIC

16.02.26 - ?.02.26 (Week 3 - Week 5)  Michelle (0373843) Information Design / Bachelor of Design (Honours) in Creative Media / Taylor's University Project 2: Motion Graphic CLASS: LECTURES, TUTORIAL, & PRACTICAL Week 3 (16/02/26) Chart Animation Donut Chart Week 4 (21/02/26) ! Week 5 (25/02/26) Vector/Character Animation ! PROCESS WORK Chosen Video ! FEEDBACK Week ? (?/?/26) ! REFLECTIONS Experience ! Observation  ! Findings !

INFORMATION DESIGN - PROJECT 1: INSTRUCTABLE INFOGRAPHICS POSTER

16.02.26 - ?.02.26 (Week 3 - Week 5)  Michelle (0373843) Information Design / Bachelor of Design (Honours) in Creative Media / Taylor's University Project 1: Instructable Infographics Poster CLASS: LECTURES, TUTORIAL, & PRACTICAL Week 3 (16/02/26) Flip Class: Miller's Law - Chunking Chunking information into smaller bits, providing relation/connection between them - grouping. Miller's Law: Chunking by Group C Green Team Week 4 (21/02/26) Flip Class: Manuel Lima's Directive Manifesto Information visualization: transforms abstract data > visual representations to communicate complex ideas clearly. Manuel Lima's Directive Manifesto by Group C Green Team PROCESS WORK Chosen Video ! Recipe Breakdown ! Reference ! Sketches ! FEEDBACK Week 3 (16/02/26) Suit the design style that can showcase pasta grannies' character. Choose video, chunking information, find references, make ...

INFORMATION DESIGN - EXERCISES

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04.02.26 - 14.02.26 (Week 1 - Week 2)  Michelle (0373843) Information Design / Bachelor of Design (Honours) in Creative Media / Taylor's University Exercises TABLE OF CONTENTS 1. Class: Lectures, Tutorial, & Practical 2. Exercises: Process Work 3. Feedback 4. Reflections CLASS: LECTURES, TUTORIAL, & PRACTICAL Week 1 (04/02/2026) Information Design :   Design to deliver information - clarity of message first, then aesthetic. Flip Topic 1: Infographic meaning, examples, and its different types. infographic  by Group C - Green Team Bonus Marks Question : Why is it that making people take action is the hardest step in infographic design? Some infographics could be overwhelming due to the many amount of information provided causing cognitive load. Most infographics are made to be understood simply and attractively, so they're good in educating but they could be lacking i...

INTERACTIVE DESIGN - EXERCISE 3: RECIPE CARD

23.10.25 - 30.10.25 (Week 5) Michelle (0373843) Interactive Design / Bachelor of Design (Honours) in Creative Media / Taylor's University Exercise 3: Creating A Recipe Card